About Frederik Max Audio:

Most video game developers want their games to be successful and stand out from the crowd, at Frederik Max Audio I partner with you to create truly unique soundscapes and sound effects, helping you turn your vision into a finished high quality game that will create memories for a lifetime.

I currently spearhead the Game Audio Department at Sonic Minds, where I’m currently employed as a Audio Branding Consultant as well as being the resident Game Audio Lead and UI/UX specialist. So, if you want a team of highly experienced sound designers and composers working on your project, I can make that happen for you as well!

Frederik has worked on a wide variety of different projects and holds a bachelor’s degree in Sound Design from Sonic College, Denmark with a GPA (Danish) of 11.7 out of 12.

If you’re looking for quality audio and implementation for your project, look no further! Always feel free to get in touch with questions or propositions.

Frederik Max Christensen joined me at Cujo Sound as an intern coming from Sonic College in Haderslev, full of motivation and dedication to learn from me and to be allowed to work on several projects. He approached the job without fear, with the professionalism of a seasoned veteran and didn't hesitate to ask questions when he needed it and provided perfect sparring at the studio when creative moments was in need. Frederik provided content for almost all projects available at our studio at the time, he helped out with implementation of anything from small to large scale projects and he proved to be a valuable asset for the studio when needed the most and all content provided by Frederik got approved, not only by us at the studio but also from our peers and clients at various studios. Frederik is an excellent sound designer with a glorious career in front of him and even after the internship has ended, I have continued to employ him for numerous projects.

Bjørn Jacobsen
Sound Designer / Sound Supervisor / Audio Lead at Cujo Sound

"Frederik was recommended to us by our game's composer and we are so grateful that it happened! He made custom sound effects for our game's trailers and it gave those the extra oomph that we are looking for. He was very responsive and professional to work with, and it is nice collaborating with him. We will be working with Frederik again in the future."

Marvin Apaciple
Ruinarch

"It has been a blast to work with Frederik Max on our game Terraformers. He is both talented and very professional, going beyond and above what we expected. He designed skillfully sound effects for both the UI and the game itself as we had agreed but also proposed new creative ideas to improve many aspects of the project. Every contact we had he was very cheerful and a pleasure to work with."

Sebastien De Graffenried & Alexis Giard
Terraformers

"Frederik Max is a very creative, talented, and professional individual. His work ethic would make any developer happy to hire him full time. Though I can’t say I’ve met him in person, in communicating with him over the internet he has always conducted himself in a kind and professional manner. I sincerely hope to continue working with him throughout my development of new games."

Dale Closson
Power Block

"Working with Frederik Max on Ether Loop was a great pleasure. He brilliantly designed the sound effects, and brought substance to even the most abstract visual elements of the game. Very professional and talented artist."

Arnaud Humblot-Renaux
Ether Loop

Quality Sound Design

I strive to always deliver the highest quality and most creative sound design that I can!

Implementation

From native audio engines to FMOD, Fabric or Wwise, I always ensure that the best implementation solution is chosen for you.

Game Audio Expertise

After 5+ years of working in Game Audio, I know my way around most tools and best practices. So whatever your game needs, I’ll find a way to make it happen.

Creative Cooperation

The most important part of the process is cooperation. The more an idea is fleshed out and discussed, the better it will be in the long run.

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