“Roll-A-Zombie” is a small game that I created with help from a course. The goal of the game is to roll the zombies over a button to score points, while balancing them so that they don’t fall off the platform.
My responsibilities on this project were;
- Building the game using Unity 3D and C#
- Creating sound effects for the whole project
- Writing music for the project
- Implementing all sound using FMOD