“Roll-A-Zombie” is a small game that I created with help from a course. The goal of the game is to roll the zombies over a button to score points, while balancing them so that they don’t fall off the platform.

My responsibilities on this project were;

  • Building the game using Unity 3D and C#
  • Creating sound effects for the whole project
  • Writing music for the project
  • Implementing all sound using FMOD